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1. Sticky:[Oceanus] Cyno Exclusion Zone around starbases - in Player Features and Ideas Discussion [original thread]
Vhaine Vhindiscar wrote: Terrible change. It's arbitrary and bad mechanics. A bandaid on a problem that really only affects that 1%. How about taking it back to the drawing board and seeing if you can't come up with a solution that doesn't af...
- by Blawrf McTaggart - at 2014.09.18 03:31:00
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2. Sticky:[Oceanus] Cyno Exclusion Zone around starbases - in Player Features and Ideas Discussion [original thread]
Thank you for fixing this exploit, Fozzie!
- by Blawrf McTaggart - at 2014.09.18 02:40:00
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3. Sticky:[Rubicon 1.x] New way of acquiring the Astero, Stratios and Nest... - in Player Features and Ideas Discussion [original thread]
Dinsdale Pirannha wrote: Oh, and Rise, another thing. Way to go on letting market forces dictate economic costs. Nice to see you let the game be a "sandbox", as you so like to say, except when you want to help out a null sec area, and nerf the...
- by Blawrf McTaggart - at 2014.01.31 17:25:00
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4. Sticky:[Odyssey 1.1] Dominix bonus change - in Player Features and Ideas Discussion [original thread]
what about drone assist mechanics?
- by Blawrf McTaggart - at 2013.08.08 12:01:00
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5. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Wacktopia wrote: Heavy missile damage nerf makes sense to me. The difference in damage between the HML and HAMs has always seemed too slight in my opinion, especially when combined with the Drake hull. Drakes can kick out 400+ raw dps at 85km...
- by Blawrf McTaggart - at 2012.09.18 15:03:00
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6. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
I don't really understand why CCP continue to do this "pendulum" style of balancing. Make something overpowered -> useless -> overpowered -> useless.
- by Blawrf McTaggart - at 2012.09.18 15:02:00
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7. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
(3:08:05 PM) Don Peyote: Blawrf you should look into this further (3:08:16 PM) Don Peyote: who knows, in a few years' time, we could be posting on Blawrf.com (3:08:22 PM) Blawrf: who knows how deep the rabbithole goes (3:08:27 PM) Marivauder: i'd ...
- by Blawrf McTaggart - at 2012.09.18 14:09:00
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8. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
undeniable proof that CCP is staffed by ncdot and nulli :\\\\\\\\\\\\\\
- by Blawrf McTaggart - at 2012.09.18 14:07:00
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9. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
"vince draken" is even an anagram of "hilmar peturrson"
- by Blawrf McTaggart - at 2012.09.18 14:07:00
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10. Technetium & Ring Mining - in Player Features and Ideas Discussion [original thread]
Vxrasa wrote: I put the full weight of my vast technical experience and talent behind this suggestion. In addition, I believe that every player who docks at a station in High-Security space more than 1 time a day should be required to pay a "Te...
- by Blawrf McTaggart - at 2012.05.29 18:37:00
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11. Technetium & Ring Mining - in Player Features and Ideas Discussion [original thread]
Hello, I sincerely believe that Technetium available from ring mining should be only available in the following regions: Deklein Venal Tenal Pure Blind Fade Thank you for your time.
- by Blawrf McTaggart - at 2012.05.29 18:32:00
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12. Sucide Ganking Needs To Be Removed - Below is why. - in Player Features and Ideas Discussion [original thread]
Jessica Sweetwater wrote: Hi I have spent nearly a week running this over in my mind trying to figure out what this type of game play is allowed. I have researched the amount of ISK lost and looked at kills, tried to contact the players with h...
- by Blawrf McTaggart - at 2012.05.26 18:36:00
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13. Planetary Interaction manager - in Player Features and Ideas Discussion [original thread]
The heck is a papercut?
- by Blawrf McTaggart - at 2011.11.22 16:22:00
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14. Planetary Interaction manager - in Player Features and Ideas Discussion [original thread]
Basically, clicking is tedious. It's really tedious, and we have to click tens/hundreds of times whenever we wish to set up a new PI planet. With this said, I wish to suggest a feature something like the Fittings Manager. When you create a new PI...
- by Blawrf McTaggart - at 2011.11.22 13:12:00
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